Andy Lin

Black Channel

Bachelor of Creative Media Production

I had the pleasure of working as a 3D modeler with Black Channel’s wonderful team and made a few sizeable 3D assets for the game such as the airlock room and the ship’s engine. It was an extremely rewarding experience that allowed me to hone my 3D modelling skills and to practice making game compatible 3D models with cleaner edge-flows and UVs.
Black Channel is a 3D first person cassette futurism horror game that follows Markus, a newly recruited search and rescue pilot, as he begins his first day patrolling the infamous Bermuda Triangle-like area of the Boötes Void known as the ‘Black Channel’. As you explore his ship, you interact with belongings, audio-logs, and black boxes from previous pilots, piecing together a mystery revealing eldritch entities that reside within the void.

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Block 1 Level D