Bachelor of Creative Media Production
As Co-Art Director and Lead Designer for Neocense it was my biggest responsibility to create the level and environmental design for the game. Concepting and prototyping a painterly feel into an isometric world was a challenge and required a lot of exploration and adaption. Additionally, a lot of my time was spent bringing the work the team had completed cohesively together through game design, rescoping and Unity implementation.
Neocense is a 2D isometric puzzle game made in Unity. Explore the world of Cha as Amori, who has just discovered she has a rare gift called the Cense; she can connect with spirits and enter the realm of passing. Through seeking the truth about her identity, Amori delves deeper into Cha’s past, The Hunters Army, and the history they've tried to bury. It's only a matter of time before she realizes the hardest unturned stones are the ones weighted with grief, and it's these which reveal the most about us.
Neocense is a 2D isometric puzzle game made in Unity. Explore the world of Cha as Amori, who has just discovered she has a rare gift called the Cense; she can connect with spirits and enter the realm of passing. Through seeking the truth about her identity, Amori delves deeper into Cha’s past, The Hunters Army, and the history they've tried to bury. It's only a matter of time before she realizes the hardest unturned stones are the ones weighted with grief, and it's these which reveal the most about us.